@startuml
sprite $500px [48x48/16] {
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!define FA5_500PX(_alias) ENTITY(rectangle,black,500px,_alias,FA5 500PX)
!define FA5_500PX(_alias, _label) ENTITY(rectangle,black,500px,_label, _alias,FA5 500PX)
!define FA5_500PX(_alias, _label, _shape) ENTITY(_shape,black,500px,_label, _alias,FA5 500PX)
!define FA5_500PX(_alias, _label, _shape, _color) ENTITY(_shape,_color,500px,_label, _alias,FA5 500PX)
skinparam folderBackgroundColor<<FA5 500PX>> White
@enduml